WELCOME TO THE WORLD OF PARTHA TERRA

Welcome to Partha Terra: A World of Magic, Myth, and Rising Tensions

Beneath twin moons and skies once ruled by dragons, the world of Partha Terra thrives—a realm where raw magic pulses through the land, steampunk cities stretch toward the stars, and a fragile peace teeters on the edge of a forgotten legacy. From the labyrinthine mysteries of the old world to the clanging heart of arcane technology, this planet is a crucible of wonder and war.

Long ago, dragons served as the gatekeepers of the Labyrinthian, the ancient source of magical flow across the world. But over centuries, their pride festered into greed. Twisted by power, the dragons fell, driven back by the united strength of mortals. In the power vacuum, a new order emerged. The Federation Lok Council, guided by wise artificers and mages known as Loks, ushered in a golden age of magic and steam. That peace shattered when the Razium arrived—defeated in a war among the stars, desperate to rebuild, and seeking a rare metal: Arcanium, capable of holding runes, lightening steel, and changing the tide of any war.

The Razium underestimated Partha Terra. Dismissing the planet as primitive, they were caught off-guard when the King of Sparta walked through a Labyrinthian portal—onto their flagship—with Spartan Paladins at his side. The demonstration of magical might forced a parlay. A truce was forged. Magic and technology were exchanged. But before long, an older enemy returned: the dragons. A devastating war followed, and only through unity did the Federation and Razium manage to bring down Cathoniaxe, the Dragon Lord. The spires of Dragora fell, and the Draki scattered into legend—some whisper, into alliance with the enigmatic Dru Nar Elves, hidden behind illusions older than memory itself.

For a time, the world thrived. Alien technology lifted the great cities of Partha Terra into a new age. Airships and starcraft filled the skies. Force fields shimmered across castle walls. Steam fused with sorcery. But progress masked betrayal. Nemsor Vaul, leader of the Razium, turned on his allies. In a lightning coup, he assassinated the King, deceived the Spartans, and hunted the heir—Prince Lincoln, said to be the most powerful Lok ever born. The attack had never been about Arcanium—it was about the Labyrinthian, the true source of power. Before his death, the King sealed the gates and entrusted their key to his brother, General Matias. Now, seven years later, the Paladins are scattered, and Lincoln is in hiding. But whispers grow louder. The Razium believe they’ve found him—and with him, a way to reopen the Labyrinthian.

It’s up to you to decide the fate of this world. Will you defend the Federation, aid the invaders, or forge your own destiny? The LOK must be found. And you must choose a side.

The Civilizations of Partha Terra

Partha Terra is a world of breathtaking diversity. Steam-powered Dwarger fortresses rise from riverside canals. The sky-shrouded peaks of Ulthwan shelter storm-chanting sages. In the frostbitten north, Jotunn tribes endure eternal ice, while in the sun-scorched dunes, the scientific dynasty of the Aun Ka rules through intellect and ancient tech. The elegant Pandra, the ingenious Gnomes, the shadowy Oni, and the monolithic Toll’kul each command their domains. But no race reshapes the land more than humans—whose cities bend time, stretch for leagues, and even defy gravity.

The Continents of Power

The Western supercontinent of Ultima Prime—once known as Odiun—is the political and technological heart of the world. United under the Federation, it spans seven great provinces: Palance, Lyconia, Meridion, Atlantioc, Essex, O’cea, and Centron Dragora. In its capital, Sparta, stand the legendary Gates of the Labyrinthian, the magical nexus that ties the world together—and threatens to unmake it.

To the East lies the vast and ancient land of Ultima Thule, or Zeriun. Wilder, older, and steeped in mystery, Zeriun is home to the desert-bound Aun Ka, the elusive sea-splinter sects of the Dru Nar Elves, and the Quan Isles, rumored to house forgotten elemental titans. Here, Troll’kul, Eastern Jotunn, and Oni roam jagged lands with fierce autonomy. And from the icy cliffs of Insula Gardari, strange winds whisper that dragons may yet rise again.

A World on the Brink

Partha Terra is a marvel of contradictions—beauty and danger, invention and legend. The arcane pulses of the Labyrinthian Gates grow louder. The ancient magic calls out for balance. And the Razium, patient and watching, wait for their moment to strike.

As the stars shift and destinies collide, one question echoes across the world:

Who will shape the next age of Partha Terra—and who will be the LOK?